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merkelmonster

5
Posts
1
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A member registered Sep 02, 2018

Recent community posts

Great concept, I accept the fact that some options might not have a specific response, although seemingly logical, due to the time constraints of the game jam.

Entertaining game that also creates a character in the shape of the narrator/computer that you are interacting with. Well written and a nice spin on the text adventure, slides more into the point and click adventure game genre, which is not a bad thing at all!

Being able to create scenarios where you feel immersed and contending with an "AI" character of sorts is a real testament to the creative writing and innovative idea of only using the mouse, (and enter).

Love this game! Really awesome concept, turn on auto shoot (if your headphones don't break!), loads of fun, very creative idea with loads of potential.

Would have loved for the level itself to have been circular as well, movement would be so more intuitive this way. As a side note, possibly adding different enemies or guns would have made this super addictive. Better still making the centre of your fire change as levels progress, maybe the position of this could be drawn towards the direction that the players fire upon every missed shot. This would also encourage planning and reduce the amount of "spray and pray".

All in all, a very different submission that brought a smile to my face as I zapped cure, little, red cubes.

As a regular chess player, I found myself trying to find winning strategies, for example placing pieces in possibly attacking squares whilst also ensuring that the AI didn't have an avenue to my king or could remove my valuable placed pieces.

I found that this game is more about positioning rather than having a set plan for following moves.

I would recommend playing against the Red faction to start with as this seems to have the most understandable RNG and will allow you to get to grips with the mechanics of the game.

Truly innovative design with incredible depth due to the 4 playable chaos factions. Loved it!

An interesting concept that is not so well executed, for example the game becomes quite easy when you simply sit inside a circle and wait for projectiles to finally kill all enemies within the level.

Perhaps a making it so that barriers are also impassable for the player or reflected bullets where still hostile would make the game more compelling. In its current state it is a super interesting idea with a catchy sound track and one that I hope is developed upon.

Great idea, well executed and super simple to rap your head around! What is great about this game is that it is so minimal yet has a risk/reward element like most shoot'em'up titles. The player is given a choice to try and go for an extra life whilst also trying to keep track of negative vibes on the other side of the screen. In case you are having issues; hug a wall for the majority of the run :P